![]() The rest of GBs are up to taste and personal preference, but still: Here the Cape is also sitting waiting, but early on a black tower (heh) can replace CC, later you can expend more space to FP generation so you build that thing. Kraken grants one man advantage in battles (albeit probabilistic, every little bit helps, and 8 vs 8 is way harder to fight than 8 vs 7), however it also pulls you further into Grand Combat. Both grant FPs, Inno grants population that lets you get rid of those small housing, and you already have Alcatraz (or Hagia, if you're strictly farming/questing) for happiness needed to sustain productivity. Next level is the highest so far, Innovation Tower and The Kraken. The prison also serves a nice purpose, it allows you to transition to the glory of The Future in Iron Age. Getting this placed will surely make you combat-oriented, emphasizing the need of Alcatraz (and a rogue hideout). Arctic Orangery is a FP generator with extra power, and it's giving 1 FP/level compared to CDM at 0.6, although about the same FP reward per FP invested, and also it adds to combat in an independent way. If anything, trading up will also be easier. Chateau is at least good for recurring quests, which you will eventually discover being a great source of stuff, and really, even a level 1 Chateau grants +3 goods per quest (when it drops any), this makes you able to negotiate GE to higher levels, amplifying your ToR at the very least. Arc - percentage on FP gains, and you'll be likely investing your entire income of FPs (plus occasional rewards) into others' GBs to acquire first blueprints, second FP packs, third medals. Next set of must-have GBs are Arc, Chateau, AO and Alcatraz, and you might not get them all quickly enough and/or suit them all in your city. Once you've set these up, go for the big fish, but prepare to be very patient and have your advancement halted (which is quite a viable solution in this game!). ToR is just a standing lottery, but it's generating goods and FPs fast enough to justify its space. CDM is a lil harder to come by, but provides two of the most sought stuffz in game: attacker boost and FPs. ![]() And it comes with a decent supplies boost, they are harder to get in early ages. LoA is just "dirt" cheap (IA), easy to come by and worthy to have early, while you don't yet have your production up and running smoothly enough. ![]()
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